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Civilization 6 dlc rumors
Civilization 6 dlc rumors






civilization 6 dlc rumors
  1. Civilization 6 dlc rumors mod#
  2. Civilization 6 dlc rumors full#
  3. Civilization 6 dlc rumors plus#
civilization 6 dlc rumors

My personal preference is for civs that have distinct gameplay, and uniques that aren't too plain.

civilization 6 dlc rumors

It's one of the most-requested civs and has a lot of history to draw on, making civ design easier.īut if you want some less expected civs, a few good examples include the Ghana Empire, Muisca, Oman and Bulgaria. By focusing on the Italian city-states, it also avoids having to use Rome as a capital. Venice was very popular in Civ 5, but with Civ 6's approach to leaders, an Italian civ with a choice of two different leaders would be a more likely replacement. Since Poland's inclusion in Civ 5, Hungary is now probably the most requested European civ. It's also a good choice for a civ to tie into a late-game-focused expansion. Since Civ 6 featured Australia, it feels like an inevitability considering the size of the Canadian Civ fanbase. Hawaii or the Maori are the most likely contenders, but I'd personally pick Tonga.Ĭanada. Civ 6's inclusion of Scotland rather than a pan-Celtic civ implies future Polynesian inclusion will be via a specific civ. Something Polynesian, but not "Polynesia". Probably the most likely candidates for all-new civs include:

Civilization 6 dlc rumors plus#

If Civ 6 has the same number of civs as Civ 5 (43), we'll probably see these eight plus a West African civ (most likely Mali). Babylon, Byzantium, Carthage, Ethiopia, Inca, Mayans, Ottomans and Portugal aren't in Civ 6 yet but have appeared in the last two games (and most of them were in Civ 3). Some civs recurringly appear in the civ series and hence are almost certain to make a comeback. The precedent of Civ 5 suggests there will be no more DLC civs, but then again, Civ 5 was the first one to have DLC civs in the first place so no-one really knows. Right now it's the only victory which doesn't really make you stronger as you get closer to itĪ filled-out unit tree with one for every line in every era (in the meantime, there is Steel and Thunder) Some kind of secondary effect for cultural influence (probably loyalty-based).

Civilization 6 dlc rumors full#

The ability to direct production or some other commodity towards envoy productionĮmergent civs (general thinking would be that barbarian camps left alone for a full era mature in to free cities free cities left alone for a full era mature in to city states city states get a certain relatively unlikely condition or mission that matures them in to full civs)Īn extension of the above: rebellions that result in a breakaway civ led by an alternate leader if one is available or just another civ from the same architectural style if notĪlternate buildings at every tier for every district. Tibet (would be great but will never happen unless China has a change of heart) With the following less realistic ones that I'd love to see: I haven't tried it, but it looks to be well made.

Civilization 6 dlc rumors mod#

You should know that there is a Taino mod with Anacaona if you didn't already.








Civilization 6 dlc rumors